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Coc revamp mod image pack
Coc revamp mod image pack










coc revamp mod image pack coc revamp mod image pack

The player with bassy eyes can be every damn race out there if he/she never touches a transformative again after gaining basilisk eyes. Mmh, well, I guess i have to ditch those, where a third person image is required. Player dragging back an imp stone statue on a crude sled.Player carrying back an imp stone statue (on shoulder or on back).Player with basilisk eyes petrifying an imp.Once per day talk to Benoit(e) about the hair-pin.Benoite first talk about hair-pin (and getting it from Benoit(e).Repeat gaining basilisk eyes from Benoit(e) (one page).First time gaining basilisk eyes from Benoit(e) (two pages).Female of herm Benoit e first talk about basilisk eyes.Male Benoit first talk about basilisk eyes.Scenes from bassy eyes implemented so far: Just tell me, how the image files should be named or hop over to CoC: Basilisk Eyes and suggest them. And since we've added some new scenes during my Basilisk Eyes Implementation I could add some images.showImage-calls to Benoit.as and some other related scenes.

coc revamp mod image pack

I just realized, that there are no scenes for Benoit(e) in the game. png in the batch plugin, no need for tinypng. About 200 left to do, transparency is working nicely while filesize is still low. Final filesize should be a fifth of the originals. jpeg reduced 400 MB worth of pics to 50 MB and I see no difference in quality at 600x800. Last when I have the energy, the anemone, kid A, and googirl assets should be differentiated and organized better. Now I'm wondering if I should add transparency to a bunch of images with empty backgrounds. I'm in the process of converting the images without transparency using this GIMP plugin for batch editing: png and keeping transparency! No need to worry about masking overlays after all: It should be technically possible with flash, but I don't know anything about coding. png overlay that just contains the alpha mask to save space but I don't know if CoC is capable of that. jpeg but that brings up one problem, transparency. I think epidemico said he was going with. What dimensions should I aim for in resizing? 600x800 I guess is a good size to aim for, 800 or so of the pics are bigger than that and account for the size bloat. First things first, need to fix the load time issues and shrink these down, my current image folder has 1,000+ files and is nearly 500 MB. I'd rather some of them get incorporated into your image pack, and if people want they can pick and choose any you left out from the thread. I don't know making people look in a bunch of different places could get confusing.












Coc revamp mod image pack